![]() I don't know if that's the problem for sure, but it seems others are having similar problems on the internet. I'm staying away from intergrated graphics after this laptop, sticking to pure Nividia graphics board, it's a pain having to deal with the Intel HD graphics card, it's always getting in the way. The Nivida drivers are probably the latest, just got updated a month ago or less. The intel HD graphics drivers I installed a few hours ago are directly from Intel's web site. I hardly use my laptop outside my house so it's always set to high performance and I personally checked every setting to get the most out of the system. ![]() There are no settings for Nividia in the power settings. Jay_NOLA, thanks for the advice, the settings are set to maximize performance, the intel settings are set to max performance. Intel card won't let me do that.Īny advice would be appricated. Ok, from the information I got on the internet, it might be the intergrated Intel HD card that is causing the problem, but there is no way to disable it and use only the Nividia card.Īlready tried to change the graphic card acceleration and there is no way to change it. driver date I always update this as soon as there is an update. driver date - Samsung updater updates this itself. ![]() It's got intergrated Intel graphics card and NVIDIA GeForce GT 540M. Ok, I am running RPG Maker VX Ace on a Samsung laptop Model RF711 with intel core i5 cpu. The game itself plays normal, except for the flashing. Instead it seems to show the game flashing on and off, but the actual game screen is almost constantly visable,Įxcept that it's flashing/flickering white/normal/maybe blackscreen very rapidly. The resize will add a blur to the tiles, so the quality will be lesser.Video doesn't quite show the flashing. If you want to see them with Ace-Style tileset you'll need to resize the Ace tilesheets by 150% and then have them overwrite the MV tilesheets. If you copy the maps without the Ace-Tilesets they will work in MV without a problem, but use the MV style Tileset. ![]() These are the steps that would need to be made:ġ) create a new Ace project on a windows computer.ģ) copy the conversion script into Ace script editorĤ) run a playtest to have the script create an MV outputĥ) copy the MV-Output with or without all RTP tileset pictures into an archiveĦ) move that archive to a MacOS computer with RMMV installedĪll MV RTP-Tilesets are content-wise identical to the Ace RTP tilesets, just redone in a better resolution. MV includes a single Ace-script that can convert an Ace project into MV-readable files. I can't do it at the moment, but the best way to get those maps to you would require someone who owns both Ace and MV to create a project with the maps and transfer it to MV. (If there's a better place for this thread to go, I'm all for it.) Given that MV is designed for PC and Mac, my hope is that someone here has had a similar issue and knows how I can see what these maps look like without needing to open the game. Is there any place I can go to find what the maps look like? The reason I'm asking in this forum instead of the VX Ace forum is because people who go there most likely can actually use VX Ace. When I search up VX Ace RTP maps, all I get are tutorials on how to make maps, which, while certainly helpful for one of my plights, is not for the other. The issue with that, however, is that I literally can't reach some of the areas, so I can't see what the whole thing looks like. And I'm fairly certain that my computer doesn't have enough data left to store Boot Camp, so that's not much of an option for me either.Īs a workaround, I've been playing It's Our Revolution, which uses a lot of the RTP stuff, and physically counting the height and width of each map. So because VX Ace doesn't work on Mac, even though I bought it, I can't use it and see what the whole maps look like. (I also want to make a few references to VX Ace in some of my projects, so I also eventually want to know what they look like either way.) The problem is this: even though I bought VX Ace, I have a Mac, and I bought it on Steam. I'm trying to learn how to better create maps, and one of the ways I've been trying to do that is by recreating the VXAce maps in MV. I know it says RPG Maker MV Tutorials and my question is about VXAce, but hear me out, please. Hey, I'm really sorry if this doesn't go here.
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